Card Design
Categorize cards
Give cards type labels internally (no need to show the player); this helps players understand the game systematically and helps designers avoid confusion
Balatro
- By flow phase: Early-game / economy / Late-game
- By scoring (Balatro): chips / +mult / *mult
Slay the Spire
- By card Role: Attack/Defense/Cycling
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← Balancing
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End-turn Resolution →