Game Designers' Note

Partner System

Parallel Presence

Players coexist in the same world without directly interacting.

Purpose of partner in game

  • Strike a chord
  • Serve as mechanic
  • Enhance immersion
Respond to player action — 'Nice shot!'
  • Relieve loneliness

Separation scenarios

  • Restrict player ability
  • Advance story
  • Reflect character growth
  • Embody the need for each other
  • Demonstrate difference in opinion
  • Character death
    • Shatter something beautiful
    • Leave suspense if the death not confirmed
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Parallel Presence