Partner System
Parallel Presence
Players coexist in the same world without directly interacting.
Purpose of partner in game
- Strike a chord
- Serve as mechanic
- Enhance immersion
Respond to player action — 'Nice shot!'
- Relieve loneliness
Separation scenarios
- Restrict player ability
- Advance story
- Reflect character growth
- Embody the need for each other
- Demonstrate difference in opinion
- Character death
- Shatter something beautiful
- Leave suspense if the death not confirmed
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